MojaveRobotics2005

Introduction
2005 was the first year that Mojave High School participated in the FIRST Robotics program, meaning that we're a rookie team! The idea of having a robotics team was first brought to our attention by our principal, Mr. Walsh. Our Engineering Academy instructor, Mrs. Christy Boyd, was the one to set everything up and bring the students together. In the process, we learned more about the program and became extremely enthusiatic about being a part of the team. After getting a team together, we organized ourselves and began to put together a strategy. In the following weeks, we not only built our robot, we also built team spirit and unity. As we approach the end of the 2004-2005 season, we can honestly say that we're going to be proud of our team and robot no matter what happens. From scratch, we've built a robot, a team, and a family. The adventure we have gone through in these six weeks is a lasting experience. It has provided us with memories that will last a lifetime!

game play
This year's game is Triple Play. It is played on a field initially set up as illustrated in the figures below. Two alliances � one �red� and one �blue� � composed of three teams each compete in each match. The object of the game is to attain a higher score than your opponent alliance by placing tetras on or into goals, getting three goals in a row capped with tetras, and/or having all three robots on an alliance in their end zone at the end of the match.
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A match is 2 minutes and 15 seconds long. At the start of the match, all HUMAN PLAYERS, DRIVERS and COACHES must stand behind the Team Zone Starting Line, 3 feet away from their Driver�s Station. An AUTONOMOUS PERIOD starts the match and lasts 15 seconds. Following the AUTONOMOUS PERIOD, the Driver Station controls will be activated and DRIVERS may remotely control and operate their ROBOTS for the final 2 minutes of the match. Note that there may be a very short pause between the AUTONOMOUS PERIOD and the start of teleoperated play, as the Driver Station controls are activated and the referees determine the VISION TETRA placement and award bonus TETRAS.

A TETRA is worth 1 point if CONTAINED in any GOAL and 3 points if STACKED on any GOAL at the end of the match, for the alliance of the corresponding color. Any ROW of three GOALS OWNED by the same alliance at the conclusion of the match is worth 10 points for the alliance. There are eight possible ROWS. All three ROBOTS of the same alliance in their designated END ZONE at the conclusion of a match is worth 10 points to the alliance. A ROBOT is not considered in the END ZONE if it is touching the field outside the defined END ZONE border. The tape line designating the END ZONE border is considered �in� the END ZONE.

Information taken from 2005 FRC Documentation from USFirst.org



Created by brian. Last Modification: Friday 17 of February, 2006 22:32:59 CST by brian.